Our test for Alpha Protocol has shown that the RPG from Sega and Obsidian Entertainment a wild roller coaster ride in the style of 24 or The Bourne Identity. The game you skin your decisions, especially later in the game, relentlessly around the ears. The Gameply is incredibly diverse and is changing so rapidly that a second or third play through complete risk assessment. The dialogue and characters are also imaginative and entertaining. Technically, you have to do with Alpha Protocol, however, compromises. The graphics are sharp and partly out of date, the save point system is a nuisance and the artificial intelligence has not earned its name many times. Which are in themselves permanently annoying mini-games on the PC also the main frustration point where they are clearly designed to operate with the gamepad. Nevertheless, Alpha Protocol is a thoroughly enjoyable RPG with amazing choice and varied gameplay.
Positive:
Relationships with NPCs drift to the extreme. In the course of the game we would have had the opportunity to execute this lady. As their confidence in us now is very high, however, results in a completely different situation. Relationships with NPCs drift to the extreme. In the course of the game we would have had the opportunity to execute this lady. As their confidence in us now is very high, however, results in a completely different situation. Story, characters and atmosphere: Who is on Jack Bauer and James Bond, with Michael Thorton directly warm. The story presents itself as a genuine agent thriller, waiting time and again with surprises. You never know who you can trust and just rush through half the world to come to a big conspiracy on the ropes. The characters must be taken that you sometimes bizarre but always credible and enrich the gameplay noticeably. With well-written dialogues and cutscenes in the game graphics Alpha Protocol also holds the high tension constant and thus very well tastes with entertainment. Since it does not interfere, that the total of 130 hours are available only as an English voice dialogue with German subtitles.
Decisions and freedom: Alpha Protocol gives you the choice in almost all missions, like what to do. You can steal, shoot or yap, proceed with technical finesse or enter the brutal thugs. Thus, every mission is unique and varied. At the same time makes itself bermekbar at any point, what a crass impact your decisions have time and again. The nice lady or save a museum full of tourists? The arms dealer shot or pardon? The guards by moving or persuade? Always keep your Alpha Protocol against your decisions as a mirror, the game and mission changed the course depending on what choice you have made. This motivates and contributes significantly to the fascination of the title. So it pays to just under 30 hours after the passage of the first game again to start over.
Character development: even as a true RPG Alpha Protocol is reflected well. For each successful action, you get experience points, which lead to level up. More points in a particular skill will affect appreciably. If you are inexperienced in dealing with assault rifles, you will meet very little. Invest enough points but, Thorton shoots noticeably better. The same applies to melee – or technical skills. So you always have the feeling that your agent to develop continuously. At the same time gives you Alpha Protocol always small successes in the form of so-called benefits. Who unseen enemies overwhelmed as 75, moves in a row, 20 percent quieter. As reports emerge about such benefits by the minute at the bottom of the screen, motivate them to cope with a mission very well.
Items and Outside Employment: Alpha Protocol gives your hero a lot of armor, weapons and gadgets. These can be found either in the missions or buy between use of a dealer. For armor and weapons you also buy upgrades in several stages. The pros and cons of a purchase to be balanced neatly on a menu with the newly created piece of equipment. Especially the variety of items from Alpha Protocol makes a much deeper role than, say, Mass Effect 2, even though both rely heavily on Title Action. In addition, make clear the nature of the game Aurüstung noticeable when you distract enemies, for example by Täuschsensor or thanks to defense upgrade Lockpicking a breeze. Who even wants to go deeper into story and gameplay, for the Obsidian Entertainment has built an e-mail and file system that you always get information about characters and factions, and you can even sell information to retract money. A nice sideline which in turn affects the story and your relationship with other characters.
Varied environments: Alpha Protocol sends you, no agent in movie style, through the world history. Does the first chapter in Saudi Arabia, you are free in the sequel, which of the three venues Rome, Taipei and Moscow visit next. The environments are very diverse and always provide surprises. Time you’re on a luxury yacht to instigate a shooting, sometimes you infiltrate the house of an underworld boss who is really into cheesy 80’s decorations, sometimes you assassinate in Rome by an excavation site. The individual levels are carefully designed and detailed and are constantly a general enlightenment.
Artificial Intelligence: Especially in an RPG, which strongly relies on stealth and shootings, one should hope for a good artificial intelligence. Unfortunately, Alpha Protocol not score points here. Time and again, you enemies are running directly in front of the gun or hang down in a corner of the game world. Go to the right place to take cover, you can even rows opponent can do, since these remain standing at a certain point and shoot himself unhesitatingly.
Mini Games: In order to crack locks, hack, or to bridge terminals, you must master one of three mini-games that will be later in the game harder. Soon these small nerves deposits. This is mainly due to the lack of implementation of console to PC. Use the balance for example on the console or the trigger to the individual cylinders of a castle, slide your mouse on the PC up and down. Because these mini-games often need to come on at some points of frustration when, for the thousandth time by an unsuccessful attempt by the alarm goes off. Fortunately, you can connect an optional but gamepad to play it.
Obsolete Technology: Graphic Alpha Protocol is not on the amount of time. Textures, especially on floors or on walls, and see detailarm washed out. Characters and objects are also extreme for the present square. In cutscenes, however the faces of the characters come across well. The blurring effect of the obsidian used to indicate flashbacks, looks strange. The animations of the main character, especially in stealth effect, silly.
Jumping, climbing, camouflage, storage: Some minor points to annoy Alpha Protocol. You may climb or jump only at certain points, which in times of Splinter Cell: Conviction and Assassin’s Creed has plenty of two antiquated. Who wants more action in Covert, who is annoyed that there is no screen display that tells you whether you are just disguised. For PC disciples is also annoying that you can not save free but on by the program set relatively fair, save points are dependent.
Short for Alpha Protocol:
- Alpha Protocol relies on the DRM protection Uniloc. You must enable deas game once online and then you can play offline. This goes on up to five different computers. The individual activations can be undone.
- Alpha Protocol is a purely single-player role-playing, there’s no multiplayer mode.
- Hardware requirements:
Minimum: P4 3.4 GHz / Athlon 64 3200 +, Geforce
7900 GT / Radeon X1950 Pro, 1 GB RAM
(Win XP) / 2 GB RAM (Windows Vista or 7)
Recommended: CPU: Core 2 Duo E8400/Phenom II
X3 720 BE, Geforce GTX 260/Radeon HD 4870
(1 GB), 2 GB RAM (Win XP) / 4 GB RAM (Windows
Vista or 7)
A detailed, six-sided test for Alpha Protocol, see the current PC Games 06/2010. Alpha Protocol will appear tomorrow and costs in the PC version for about 45 €.